Helm
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Fuel

Fuel for engineered games.

Buy Fuel for agent compute. Art uses your Limn Pigment first. Fully managed — no keys, no infrastructure.

Spark
$15
60 Fuel

One focused build or a scoped patch pass

MOST POPULAR
Voyage
$49
280 Fuel
Save 30%

~2 complete small games, end to end

BEST VALUE
Armada
$149
1000 Fuel
Save 40%

A production slate — multiple titles or deep iteration

First pack includes a 20% bonus. Secure card checkout.
Refund & Cancellation · Terms · Contact

How billing works

  1. Limn Pigment first. Sprites and sheets draw from your personal Limn balance. Limn never spends Helm Fuel.
  2. Fuel for the agent. Intent, design, implementation, and verification reserve then settle Fuel from real usage.
  3. Uninterrupted art funding. If Pigment runs short, Helm can keep the build moving from your Fuel — a convenience surcharge applies (typically 1.25×) so generation never stalls mid-run.

Need Limn Pigment? See Limn pricing.

Questions

Fuel powers Helm's agent — planning, design, implementation, and verification. Unused Fuel stays on your balance.
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