Company

About Ludotronics

We're building the orchestration layer that connects game dev, VFX, and spatial computing tools into a single agentic production system.

Ludotronics is the company behind HELM — the agentic orchestration platform for creative production. Game studios, VFX houses, and spatial computing teams run on tools that were never designed to work together. HELM is the layer that connects them: you describe what you want to build, and the platform drives Unreal, Blender, Maya, and your pipeline to deliver production-ready output.

What we're building

We're focused on removing the integration burden between DCCs, build systems, and asset pipelines. HELM treats production as a specification problem — natural language, API, or CI-triggered — and orchestrates the tools to execute it. We're in private development and working with early design partners. If that describes you, get in touch.

Contact

For general inquiries: contact@ludotronics.io. For HELM waitlist and product: helm@ludotronics.io.

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